This paper proposes an intuitive and immersive whole-body teleoperation system with motion-based control and multi-modal feedback. The system consists of an anthropomorphic teleoperated robot and a haptic interface platform. The teleoperated robot has dual arms with dexterous hands, a head with a neck, a waist, giving it a human-like appearance and a large range of motion … [Read more...] about A Whole-Body Integrated AVATAR System: Implementation of Telepresence With Intuitive Control and Immersive Feedback
Robot kinematics
Toward Fully Autonomous Aviation: PIBOT, a Humanoid Robot Pilot for Human-Centric Aircraft Cockpits
Humanoid robots have been considered ideal for automating daily tasks, though most research has centered on bipedal locomotion. Many activities we do routinely, such as driving a car, require real-time system manipulation as well as substantial field-specific knowledge. Recent breakthroughs in natural language processing, particularly with large language models (LLMs), are … [Read more...] about Toward Fully Autonomous Aviation: PIBOT, a Humanoid Robot Pilot for Human-Centric Aircraft Cockpits
Human–Humanoid Robots’ Cross-Embodiment Behavior-Skill Transfer Using Decomposed Adversarial Learning From Demonstration: HOTU, a Human–Humanoid Robots’ Skill Transfer Framework
Humanoid robots are envisioned as embodied intelligent agents capable of performing a wide range of human-level loco-manipulation tasks, particularly in scenarios that require strenuous and repetitive labor. However, learning these skills is challenging due to the high degrees of freedom of humanoid robots, and collecting sufficient training data for humanoid is a laborious … [Read more...] about Human–Humanoid Robots’ Cross-Embodiment Behavior-Skill Transfer Using Decomposed Adversarial Learning From Demonstration: HOTU, a Human–Humanoid Robots’ Skill Transfer Framework
Motion Planning for Humanoid Locomotion: Applications to Homelike Environments
“What can your humanoid robot do?” is probably the most commonly asked question that we, as roboticists, have to answer when interacting with the general public. Often, the question is framed in the familiar household or office setting, with implied expectations of robust locomotion on uneven and cluttered terrain and compliant interaction with people, objects, and the … [Read more...] about Motion Planning for Humanoid Locomotion: Applications to Homelike Environments
The Open Stack of Tasks Library: OpenSoT: A Software Dedicated to Hierarchical Whole-Body Control of Robots Subject to Constraints
The Open Stack of Tasks (OpenSoT) library is a state-of-the-art framework for instantaneous whole-body motion planning and control based on quadratic programming optimization. The library is designed to enable users to easily write and solve a variety of complex instantaneous whole-body control problems with minimal input, facilitating the addition of new tasks, constraints, … [Read more...] about The Open Stack of Tasks Library: OpenSoT: A Software Dedicated to Hierarchical Whole-Body Control of Robots Subject to Constraints




