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I-CTRL: Imitation to Control Humanoid Robots Through Bounded Residual Reinforcement Learning

March 18, 2025 by Yashuai Yan, Esteve Valls Mascaro, Tobias Egle, Dongheui Lee

Humanoid robots have the potential to mimic human motions with high visual fidelity, yet translating these motions into practical physical execution remains a significant challenge. Existing techniques in the graphics community often prioritize visual fidelity over physics-based feasibility, posing a significant challenge for deploying bipedal systems in practical applications. … [Read more...] about I-CTRL: Imitation to Control Humanoid Robots Through Bounded Residual Reinforcement Learning

Bridging the Reality Gap: Analyzing Sim-to-Real Transfer Techniques for Reinforcement Learning in Humanoid Bipedal Locomotion

March 18, 2025 by Donghyeon Kim, Hokyun Lee, Junhyeok Cha, Jaeheung Park

Reinforcement learning (RL) offers a promising solution for controlling humanoid robots, particularly for bipedal locomotion, by learning adaptive and flexible control strategies. However, direct RL application is hindered by time-consuming trial-and-error processes, necessitating training in simulation before real-world transfer. This introduces a reality gap that degrades … [Read more...] about Bridging the Reality Gap: Analyzing Sim-to-Real Transfer Techniques for Reinforcement Learning in Humanoid Bipedal Locomotion

Enhancing Dexterity in Confined Spaces: Real-Time Motion Planning for Multifingered In-Hand Manipulation

December 12, 2024 by Xiao Gao, Kunpeng Yao, Farshad Khadivar, Aude Billard

Dexterous in-hand manipulation in robotics, particularly with multi-fingered robotic hands, poses significant challenges due to the intricate avoidance of collisions among fingers and the object being manipulated. Collision-free paths for all fingers must be generated in real-time, as the rapid changes in hand and finger positions necessitate instantaneous recalculations to … [Read more...] about Enhancing Dexterity in Confined Spaces: Real-Time Motion Planning for Multifingered In-Hand Manipulation

Visuo-Tactile Recognition of Partial Point Clouds Using PointNet and Curriculum Learning

September 21, 2023 by Alessandro Albini

This article is about recognizing handheld objects from incomplete tactile observations with a classifier trained on only visual representations. Our method is based on the deep learning (DL) architecture PointNet and a curriculum learning (CL) technique for fostering the learning of descriptors robust to partial representations of objects. The learning procedure gradually … [Read more...] about Visuo-Tactile Recognition of Partial Point Clouds Using PointNet and Curriculum Learning

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IEEE Robotics & Automation Magazine (RAM) has over 14,000 readers who are the people who drive this remarkable technology. More than half work in basic research and many of the others are top level engineers and decision-makers in industry.  This magazine highlights new concepts in Robotics and Automation that are applied to real-world systems. It delivers tutorial and survey papers by distinguished experts in the field, organizes focused special issues on hot topics, and provides a forum for disseminating and discussing emerging trends, novel achievements, and selected news relevant to the development of the whole community active in these fields worldwide.

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IEEE Robotics & Automation Magazine  publishes four issues per year: March, June, September and December.